This is a scene i’ve made for a contest on the polycount forum.
I used unreal engine 4 to achieve it.
07 mai 2015 Poster un commentaire
23 nov 2014 Poster un commentaire
I’ve just push a little bit further my counter scene.
Hope you enjoy it!
clic to view on sketchfab!.
10 nov 2014 Poster un commentaire
This is the 3D version of the eagle counter.
I made it with 3Ds max and textured it with substance designer and substance painter (the workflow is so cool, highly recomended! )
Using PBR materials. (Physically based rendering)
09 nov 2014 Poster un commentaire
I’ve made a wood counter with an eagle face.
this is just a prop that i want put in a game level project that i’m working on.
More news later!
Done in Photoshop, i will post a 3D version soon.
13 oct 2014 Poster un commentaire
This week i discovered a new site that allow to quickly create an online portfolio.
Artstation is the name.
It’s the beta version, but it’s allready easy to use so enjoy
Also put my epic tower on sketchfab!
10 sept 2014 Poster un commentaire
This is my last 3D scene. It is not finished yet but the environment is here. i’m thinking about add some characters to the scenes to add some life into the scene. Hope you enjoy it!